Website powered by

Substance Painter - Training mode

Testing out waters.
this is my model Namada
I don't texture much but I was curious to see how she would look with some effort on texturing and rendering
Rendered in Substance painter's native renderer i-ray
The focus goal of this practice was her skin.
( Baking displacement, normal, Height, Albedo, SSS and spec map)
I enjoyed using Substance Painter. it really opened up possibilities of taking my figure to another level!
I look forward to checking out some tutorials and learn more about it!